Return To Castle Wolfenstein Bots

Return To Castle Wolfenstein Bots

Return to Castle Wolfenstein is an Action, Stealth and Sci-fi game for PC published by id Software in 2001. Get back to Castle Wolfenstein. Return to Castle Wolfenstein PC Game 2001 Overview: You will take the roll of a soldier in World War II who has been trapped in the castle.

As if a robust single player campaign wasn't enough, Return to Castle Wolfenstein's multiplayer aspect adds an entirely new touch. Check out some tips for the objectives on each map-knowing what to do can score you huge points, rather than just killing people mindlessly.AssaultObjectives:. Defend/Destroy the Radar Tower. Defend/Destroy the Warehouse Door. Defend/Destroy the Gate Hatch.

Hold the Gate AreaOn this map the Axis are on the attack-all three of the targets are to be destroyed, though destroying just the radar tower alone will give the Axis the win. Objective This is the radar tower which the Allies must defend at all costs. The Axis must try to destroy it.Objective. ObjectiveBaseObjectives:. Destroy/Defend the North Radar. Destroy/Defend the South RadarWith the Allies on the offense the Axis have to keep on their toes on Base. The Allies can have engineers plant explosives at either of the two radar towers, scoring big points and potentially winning the match.

Objective This is the north radar, the easier to get to. Set some explosives and defend them before the Axis can defuse the bomb.ObjectiveBeach InvasionObjectives:. Destroy/Defend the Sea Wall. Steal/Defend the War Documents. Transmit the War Documents. Capture the Forward BunkerThe Allies have landed on the beach, and in a scene from Normandy are after a set of documents.

The Axis must defend their base and the documents at all costs. Objective The Allies can have an engineer set explosives to blow up this door, giving an entrance to the forward bunker. Axis soldiers can drop from above to disarm the dynamite.ObjectiveObjectiveObjectiveObjectiveCastleObjectives:.

Destroy/Defend the Coffin. Steal/Defend the Obelisk. Escape with the Obelisk.

Destroy/Defend the West Gate. Destroy/Defend the Hallway GateThe Axis will have to work hard to defend all their bases-with so many options for the Allies to strike, it's an uphill battle. Objective The West Gate can be destroyed to give Allies a faster route to the coffin where the obelisk lies.ObjectiveObjectiveObjectiveDepotObjectives:. Destroy/Defend the Anti-Aircraft GunThere's a huge anti-aircraft gun the Nazis are hiding atop a cliff, and the Allies want it taken down. Objective At the top of this steep cliff is where the anti-aircraft gun is hidden.

Allies attack, Axis defend.ObjectiveDestructionObjectives:. Capture six control pointsBoth teams have the same goal-control all of the points. If one team controls all of them simultaneously they win. Objective Run around and locate the six control points scattered throughout the ruin. IceObjectives:. Defend/Steal the Allied War Documents.

Transmit the War DocumentsThe Axis are after certain war documents under control by the Allies. To win the match they need to just grab the documents and return to base.

Objective The Allied war documents are unsafely stored here, atop the large building and within this small, broken room. The Allies must defend them, and the Axis must grab them.ObjectiveKeepObjectives:. Breach/Defend the Roof. Steal/Defend the Sacred Obelisk.

Escape with the Sacred ObeliskThe Allies are breaking in to usurp the Axis' sacred obelisk. With the Axis on defense their backs are to the walls-but the Allies don't win unless they get that obelisk. Objective These two gates right outside the pedestal for the obelisk can be blown away by an Allied engineer.

It's the only way to get to the obelisk.ObjectiveObjectiveNorwayObjectives:. Steal/Defend the War Documents. Escape with the War DocumentsIn a secluded city in Norway the Axis have a set of valuable war documents. The Allies must grab them and get away, while the Axis do all in their power to stop them. Objective Within this building the war documents lay guarded. The building is in the southeast corner of the map.ObjectiveObjectiveSubObjectives:.

Destroy/Defend the Axis Submarine. Destroy/Defend the path to the Submarine.

Return To Castle Wolfenstein Bots

Capture the Central Access RoomWithin a Nazi base hides a German U-boat. The Allied army wants it taken out. Objective An Allied engineer can destroy this door, giving quick access to the sub. You can bypass the door entirely through the red tunnels to the right.ObjectiveObjectiveObjectiveTrainyardObjectives:. Defend/Destroy the Allied OperationsThe Allied operations are the target of the Axis attack.

With just one objective both teams are hell-bent and focused. Objective This is the target of the Axis assault. Get an engineer to lay down some dynamite and guard it long enough to detonate. With narrow corridors it won't be easy. Trench ToastObjectives:. Capture six control pointsIt's a different sort of capture-the-flag: it is each team's goal to control all six points at the same time, and to defend the ones they've captured. Http www miniclip com games alphattack hu.

Objective The six control points are split with half on one team's side of the map and the other mirrored on the other team's side.

The link is at the bottom of the first post on the Wololo thread. Install instructions are also available there.How to install:.Install the vpk and data files (if manually installing data files, extract the zip folder in ux0:data).Move pak0.pk3, sppak1.pk3 and sppak2.pk3 from your RTCW files (Tested with Steam data files) to ux0:data/iortcw/main.OPTIONAL If you want to install translations in Italian/French/Spanish/German, grab the relative files from here: and overwrite all files in ux0:data/iortcw/main. Jedi Academy/Outcast may come in the future.Of all the idTech 3 opensource games, the only one not gonna happening is Medal ofHonor: Allied Assault since it requires core features of GL2/3 (the GL1 renderer used in vitaRTCW/vitaQuakeIII got completely removed from codebase).Take in mind that Jedi Academy renderer is a lot more complex than RTCW one (and RTCW one on its own is more complex than Quake III: Arena one) meaning potentially framerate would be even worse so not gonna happen anytime soon.

Return To Castle Wolfenstein Bots
© 2020